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   <div id="projectname">FLITr
   &#160;<span id="projectnumber">1.x</span>
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   <div id="projectbrief">Framework for Live Image Transformation.</div>
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&#160;

<h3><a class="anchor" id="index_s"></a>- s -</h3><ul>
<li>SaveCameraPostDrawCallback()
: <a class="el" href="struct_render_to_video_1_1_save_camera_post_draw_callback.html#a523f40ac0cffa9731688d72e36032dc6">RenderToVideo::SaveCameraPostDrawCallback</a>
</li>
<li>saveNextImage()
: <a class="el" href="classflitr_1_1_texture_capture_producer.html#ab8a6df7d10cd3ca9d8901afcb3823c37">flitr::TextureCaptureProducer</a>
</li>
<li>ScreenCaptureCallback()
: <a class="el" href="classflitr_1_1_screen_capture_producer_1_1_screen_capture_callback.html#a3d7bb6b53dbd25cab83cfefc7725a6a4">flitr::ScreenCaptureProducer::ScreenCaptureCallback</a>
</li>
<li>ScreenCaptureProducer()
: <a class="el" href="classflitr_1_1_screen_capture_producer.html#aebf4ee83e51f8c53c5984f71af86979b">flitr::ScreenCaptureProducer</a>
</li>
<li>seek()
: <a class="el" href="classflitr_1_1_s_multi_f_fmpeg_producer.html#a905d9e1ce3492c2ca174197577796efd">flitr::SMultiFFmpegProducer</a>
, <a class="el" href="classflitr_1_1_f_fmpeg_producer.html#a5dcce214520a811994878e2ed32d91a7">flitr::FFmpegProducer</a>
, <a class="el" href="classflitr_1_1_image_producer.html#a636b354578c50ba0ca2b7bd4f98842fc">flitr::ImageProducer</a>
, <a class="el" href="classflitr_1_1_multi_f_fmpeg_producer.html#a306345677c0d8a8254ecd6dedca742f2">flitr::MultiFFmpegProducer</a>
</li>
<li>setAllowThrow()
: <a class="el" href="classflitr_1_1_ortho_texture_manipulator.html#a82f3371810b5d9458b60f3e0729ed62e">flitr::OrthoTextureManipulator</a>
</li>
<li>setAnchorMode()
: <a class="el" href="classflitr_1_1_h_u_d.html#a60f714f4c1b76b32219ae3370486945a">flitr::HUD</a>
</li>
<li>setAspectMode()
: <a class="el" href="classflitr_1_1_h_u_d.html#a6e1cc672eef406ce967aa504bdfc4c7b">flitr::HUD</a>
</li>
<li>setAutoLoadMetaData()
: <a class="el" href="classflitr_1_1_f_fmpeg_producer.html#abef2ab1f44dc9fb5a0a351656c61b0fd">flitr::FFmpegProducer</a>
, <a class="el" href="classflitr_1_1_multi_f_fmpeg_producer.html#a9d79482ef3706ad008abd92d121d2a2e">flitr::MultiFFmpegProducer</a>
</li>
<li>setAxisColour()
: <a class="el" href="classflitr_1_1_plot2_d_overlay.html#a45bf97a95ec25c57b6c318028556ea7d">flitr::Plot2DOverlay</a>
</li>
<li>setByInverseMatrix()
: <a class="el" href="classflitr_1_1_ortho_texture_manipulator.html#ac8e48156c80351560d605dfb132ffb86">flitr::OrthoTextureManipulator</a>
</li>
<li>setByMatrix()
: <a class="el" href="classflitr_1_1_ortho_texture_manipulator.html#a5e7b82f5f513a37b8b227771bb1b4af9">flitr::OrthoTextureManipulator</a>
</li>
<li>setBytesPerPixel()
: <a class="el" href="classflitr_1_1_image_format.html#a6d6fb6cfcf9a652c1e4ea136abf51c5b">flitr::ImageFormat</a>
</li>
<li>setCenter()
: <a class="el" href="classflitr_1_1_crosshair_overlay.html#ae5d7efba9925e4a0a7ff110265b887eb">flitr::CrosshairOverlay</a>
, <a class="el" href="classflitr_1_1_ortho_texture_manipulator.html#ad22b7ca180aa4913ccefd185e5ece19d">flitr::OrthoTextureManipulator</a>
, <a class="el" href="classflitr_1_1_quad_overlay.html#a492cfdde734d94456fa2f8c1db0194aa">flitr::QuadOverlay</a>
</li>
<li>setCodec()
: <a class="el" href="classflitr_1_1_multi_f_fmpeg_consumer.html#a4aec3b565c2d8e1962b5dd30a0306073">flitr::MultiFFmpegConsumer</a>
</li>
<li>setColour()
: <a class="el" href="classflitr_1_1_geometry_overlay.html#a4377c477e8393483b5afcfb5a0d4e83c">flitr::GeometryOverlay</a>
</li>
<li>setComponentsPerPixel()
: <a class="el" href="classflitr_1_1_image_format.html#ad1c3e3a5be4777e0f8d70a35bee4f43d">flitr::ImageFormat</a>
</li>
<li>setContainer()
: <a class="el" href="classflitr_1_1_multi_f_fmpeg_consumer.html#a63eec05924a36d950970127afe7c6483">flitr::MultiFFmpegConsumer</a>
</li>
<li>setCoordinateTransform()
: <a class="el" href="classflitr_1_1_geometry_overlay.html#a77648c3fd1ab1cf20eae10a3bc518fee">flitr::GeometryOverlay</a>
</li>
<li>setCreateMetadataFunction()
: <a class="el" href="classflitr_1_1_image_producer.html#a2b781f13e6fdf65609fbb2ac3f6419c5">flitr::ImageProducer</a>
</li>
<li>setDepth()
: <a class="el" href="classflitr_1_1_geometry_overlay.html#a2800ad9abc1fda2e7b8d5ab47631a74c">flitr::GeometryOverlay</a>
</li>
<li>setDistance()
: <a class="el" href="classflitr_1_1_ortho_texture_manipulator.html#ac99c09b93745aa3fd837fc660bf3a4a3">flitr::OrthoTextureManipulator</a>
</li>
<li>setEnable()
: <a class="el" href="classflitr_1_1_texture_capture_producer.html#a39b853cf0dbd4a233b8f8b404f325a49">flitr::TextureCaptureProducer</a>
</li>
<li>setExit()
: <a class="el" href="class_background_trigger_thread.html#ac2bcb88e67be8b9159f2d4f032a82b45">BackgroundTriggerThread</a>
, <a class="el" href="classflitr_1_1_multi_c_p_u_histogram_consumer_thread.html#a8498a6bb7d5d68a8d31e62193979b9d8">flitr::MultiCPUHistogramConsumerThread</a>
, <a class="el" href="classflitr_1_1_multi_f_fmpeg_consumer_thread.html#af79715fb593dbdf18c391ed4513a4ad6">flitr::MultiFFmpegConsumerThread</a>
, <a class="el" href="classflitr_1_1_multi_f_fmpeg_producer_thread.html#a8f33328b17203190692c02798075bcea">flitr::MultiFFmpegProducerThread</a>
, <a class="el" href="classflitr_1_1_multi_o_s_g_consumer_discard_thread.html#af30762d87552605880a7e469b0d9c520">flitr::MultiOSGConsumerDiscardThread</a>
, <a class="el" href="class_background_trigger_thread.html#ac2bcb88e67be8b9159f2d4f032a82b45">BackgroundTriggerThread</a>
</li>
<li>setGPUShader()
: <a class="el" href="classflitr_1_1_simple_c_p_u_shader_pass.html#a8fc83fe7111150bac0ee44d390082664">flitr::SimpleCPUShaderPass</a>
</li>
<li>setHeight()
: <a class="el" href="classflitr_1_1_crosshair_overlay.html#a4e95a487f13484d911f52fa40603fe77">flitr::CrosshairOverlay</a>
, <a class="el" href="classflitr_1_1_image_format.html#a10db8f5910a6d611ceea25959faed054">flitr::ImageFormat</a>
, <a class="el" href="classflitr_1_1_quad_overlay.html#a6fb8814b49b121666d364ef21469cbcd">flitr::QuadOverlay</a>
</li>
<li>setHomography()
: <a class="el" href="classflitr_1_1_homography_shader_pass.html#ae79cd5bf0eecbfc139bd2f00d6eab999">flitr::HomographyShaderPass</a>
</li>
<li>setLineWidth()
: <a class="el" href="classflitr_1_1_geometry_overlay.html#a6076e63d2cf42f6c13f9a9161ea7963b">flitr::GeometryOverlay</a>
</li>
<li>setMetadata()
: <a class="el" href="classflitr_1_1_image.html#a964075cb13a8133d9f1842d318d1f65c">flitr::Image</a>
</li>
<li>setMinMax()
: <a class="el" href="classflitr_1_1_h_u_d.html#a74a29cd62e624bb1751be8da7923bda2">flitr::HUD</a>
</li>
<li>setName()
: <a class="el" href="classflitr_1_1_geometry_overlay.html#affa477f4886673b4b39bf4758ab5a0d1">flitr::GeometryOverlay</a>
, <a class="el" href="classflitr_1_1_quad_overlay.html#a9d38f3ddda43b0271cae17f42fcda708">flitr::QuadOverlay</a>
</li>
<li>setNode()
: <a class="el" href="classflitr_1_1_ortho_texture_manipulator.html#afe9241f6614bf1dec0d690344d9681c5">flitr::OrthoTextureManipulator</a>
</li>
<li>setOwner()
: <a class="el" href="classflitr_1_1_c_module_auto_contrast.html#a789544d14f2e14305b5c23b2060f9cec">flitr::CModuleAutoContrast</a>
</li>
<li>setPixelFormat()
: <a class="el" href="classflitr_1_1_image_format.html#aff80d161bdd950b65403353ef0e8f5c2">flitr::ImageFormat</a>
</li>
<li>setPlotColour()
: <a class="el" href="classflitr_1_1_plot2_d_overlay.html#aa38de569ab16a36571f116e3dd654e2e">flitr::Plot2DOverlay</a>
</li>
<li>setPointSize()
: <a class="el" href="classflitr_1_1_geometry_overlay.html#ad16f2fa7656523c7c1653a2a1ce5ba50">flitr::GeometryOverlay</a>
</li>
<li>setPostDrawCPUShader()
: <a class="el" href="classflitr_1_1_simple_c_p_u_shader_pass.html#a0bc413840905255c00ca1cf223e2c4c3">flitr::SimpleCPUShaderPass</a>
</li>
<li>setPreDrawCPUShader()
: <a class="el" href="classflitr_1_1_simple_c_p_u_shader_pass.html#a6791a1ab1c0da4ed79f96bec3fe0073c">flitr::SimpleCPUShaderPass</a>
</li>
<li>setScroolWheelZoomDelta()
: <a class="el" href="classflitr_1_1_ortho_texture_manipulator.html#a51bea47f314b545be0b840518733486e">flitr::OrthoTextureManipulator</a>
</li>
<li>setShader()
: <a class="el" href="class_simple_shader_pass.html#a2838938aed60efa31cbbd108049b0c7c">SimpleShaderPass</a>
, <a class="el" href="classflitr_1_1_textured_quad.html#a69ad31e7029a6a9b45f888f732c91289">flitr::TexturedQuad</a>
, <a class="el" href="class_keep_history_pass.html#ab6bc8edc264383ddda077e0d4c475c25">KeepHistoryPass</a>
, <a class="el" href="classflitr_1_1_simple_shader_pass.html#a2838938aed60efa31cbbd108049b0c7c">flitr::SimpleShaderPass</a>
, <a class="el" href="classflitr_1_1_texture_capture_producer.html#ab19f1573138e8b9d7a934002937f1c75">flitr::TextureCaptureProducer</a>
</li>
<li>setSharedImageBuffer()
: <a class="el" href="classflitr_1_1_image_consumer.html#a4f800e1ab9f514f6a642c4c91165e494">flitr::ImageConsumer</a>
</li>
<li>setShow()
: <a class="el" href="classflitr_1_1_geometry_overlay.html#ab4d16a8e70cd7afa12625419e8086ac9">flitr::GeometryOverlay</a>
</li>
<li>setTexture()
: <a class="el" href="classflitr_1_1_textured_quad.html#a3e21dcb34a1602218fc2b1a3f65e34f2">flitr::TexturedQuad</a>
</li>
<li>setThreadCount()
: <a class="el" href="classflitr_1_1_c_module_auto_contrast.html#ab78e7d4a25ce03f06c2d4ba4d6b8c047">flitr::CModuleAutoContrast</a>
</li>
<li>setTransform()
: <a class="el" href="classflitr_1_1_textured_quad.html#ac39147f8b97e6e92b64e69f41838cf7b">flitr::TexturedQuad</a>
</li>
<li>setupCamera()
: <a class="el" href="class_keep_history_pass.html#a6701f76954b6e6f5d02b142411a6b918">KeepHistoryPass</a>
, <a class="el" href="classflitr_1_1_texture_capture_producer.html#a21d0ab171b23ab758b96114c424e7a2b">flitr::TextureCaptureProducer</a>
, <a class="el" href="classflitr_1_1_simple_shader_pass.html#a8a4f637a66de516e7fb35272a60f77f0">flitr::SimpleShaderPass</a>
, <a class="el" href="classflitr_1_1_homography_shader_pass.html#a9c06ec7eee7799acfcd92a69d4301567">flitr::HomographyShaderPass</a>
, <a class="el" href="class_simple_shader_pass.html#a8a4f637a66de516e7fb35272a60f77f0">SimpleShaderPass</a>
, <a class="el" href="classflitr_1_1_simple_c_p_u_shader_pass.html#a009d844bc2f4bb10457877f637ad8dd4">flitr::SimpleCPUShaderPass</a>
</li>
<li>setupComputation()
: <a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#ab7ea28c64470ca2a9d5c0589c1e2932b">flitr::CUDAAutoContrastPass</a>
</li>
<li>setVariable1()
: <a class="el" href="classflitr_1_1_simple_shader_pass.html#a9034e4f7b51885259b34a93e87bb44db">flitr::SimpleShaderPass</a>
</li>
<li>setVertices()
: <a class="el" href="classflitr_1_1_points_overlay.html#a7ee2e19160c12156b903b39be1db55b6">flitr::PointsOverlay</a>
</li>
<li>setWidth()
: <a class="el" href="classflitr_1_1_image_format.html#a4a48a36b19dc09ffb212b911a0011556">flitr::ImageFormat</a>
, <a class="el" href="classflitr_1_1_crosshair_overlay.html#ac6f09a5590a6385812819a478d663eb6">flitr::CrosshairOverlay</a>
, <a class="el" href="classflitr_1_1_quad_overlay.html#a472c2e17f0c3f2eb4b088258286d0394">flitr::QuadOverlay</a>
</li>
<li>SharedImageBuffer()
: <a class="el" href="classflitr_1_1_shared_image_buffer.html#a7b39011592f16e276f0095fa2e29e24e">flitr::SharedImageBuffer</a>
</li>
<li>shouldCaptureNow()
: <a class="el" href="classflitr_1_1_screen_capture_producer.html#a3c158459f3c310544b755a3810257090">flitr::ScreenCaptureProducer</a>
</li>
<li>SimpleCPUShaderPass()
: <a class="el" href="classflitr_1_1_simple_c_p_u_shader_pass.html#a0fd9add79dcd7c596de4c3eac3648d93">flitr::SimpleCPUShaderPass</a>
</li>
<li>SimpleShaderPass()
: <a class="el" href="classflitr_1_1_simple_shader_pass.html#a6d7fa6f26ae3dfd615a597f54a70d316">flitr::SimpleShaderPass</a>
, <a class="el" href="class_simple_shader_pass.html#a467c103b7fff147464daa4a2f70a7685">SimpleShaderPass</a>
</li>
<li>SMultiFFmpegProducer()
: <a class="el" href="classflitr_1_1_s_multi_f_fmpeg_producer.html#a7d984e7fdc8845d45b15441c4303a1f4">flitr::SMultiFFmpegProducer</a>
</li>
<li>startCapture()
: <a class="el" href="classflitr_1_1_screen_capture_producer.html#af90bc468cde2973f14fa806b7b549af2">flitr::ScreenCaptureProducer</a>
</li>
<li>startDiscardThread()
: <a class="el" href="classflitr_1_1_t_multi_o_s_g_consumer.html#a8cb9b02b57dbe2cb505caba780aec9dd">flitr::TMultiOSGConsumer&lt; T &gt;</a>
</li>
<li>startWriting()
: <a class="el" href="classflitr_1_1_multi_f_fmpeg_consumer.html#ad8e83683d07264776d01394783a4569e">flitr::MultiFFmpegConsumer</a>
</li>
<li>StatsCollector()
: <a class="el" href="classflitr_1_1_stats_collector.html#af4f5082e63b742bdc8af3ed32eb99a29">flitr::StatsCollector</a>
</li>
<li>stopCapture()
: <a class="el" href="classflitr_1_1_screen_capture_producer.html#aec88865a4386353252e697239ef4146d">flitr::ScreenCaptureProducer</a>
</li>
<li>stopWriting()
: <a class="el" href="classflitr_1_1_multi_f_fmpeg_consumer.html#ae7a4f21fba1733f027204beb21041129">flitr::MultiFFmpegConsumer</a>
</li>
</ul>
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